This is the very first screenshot I made for the new Project named "Fenja". It shows a first version of atmosphere to get a look and feel for the "Midgard" environment. The main work here was in setting up post processing, landscape, Unreal Engine 4.26 water system, day/night/clouds and a tree stump asset. The terrain uses tessellation to emit real geometry which changes the look of the scenery dramatically. A few snow flakes are also flying around.